This game, like many mobile games, actively fights you for progression, and dangles the option to buy your way to your desires in front of you. I'm just trying to say there could be a more fair way to earn things, as your individual dollars to WAY less far in this game than in other games (where they often literally open up the entire game to you.) In reality, the best way is to go about just spending $10-20 to get that mini up. In this game, the amount of time required to get, say, an epic mini, is just absurd. The difference is that I can easily earn those things in WoW by just playing. But it's a huge bummer that I can't just play this game like any other non-mobile monetized game, and a bummer that a lot of psychologically vulnerable people are going to lose a lot of money from this and other games like it. Can't I just not give Blizzard my money? Of course. $2300 can buy a tremendous amount of things in this world, and any ethical game company could sell this game for $60 or some more reasonable regular fee. Instead, I can't even access half the game until I grind countless more hours or pay more money than I already have paid. Since it is live service and gets regular updates, I'd happily pay some money (like a battle pass, or even something tied into my WoW subscription) to just be able to play the game normally. The problem is that it is a mobile-style monetization system, and that many people (including those here) think it is acceptable.īehind this ridiculous store front is a fun, strategic, and interesting game. Yes, it is very good for a game with a mobile-style cost system.
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